Session ID: 10649

Abstract: Creating a single microservice is easy, as walkthroughs everywhere show. See? Add a few annotations, invoke this command to build it, and you have a running microservice! Ta-da! But what happens next? Game On! is an interactive text adventure written as a collection of microservices to help people answer that very question. This session covers how the speaker and her colleagues used service composition and discovery, API definition and versioning, security (authentication, authorization, and identity propagation), the 12 factors, and a combination of lightweight protocols to build the game. The presentation also discusses what they learned from building it and from others extending it.

Audience: -All-